This is the second part of the Transport Center Expansion at Expo 3000.
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Showing posts with label RollerCoaster Tycoon 3. Show all posts
Showing posts with label RollerCoaster Tycoon 3. Show all posts
Thursday, April 27, 2017
Wednesday, April 19, 2017
The Transport Center Expansion: Part 1
The final expansion for Expo 3000 was the Transport Center which featured the Monorail station, Wonder World Emporium, Sunrise Cafe, and more.
Saturday, April 15, 2017
Expo 3000 Space Port Refurbishment: Part 2
This is the second part of the Expo 3000 Space Port Refurbishment. In the first part we traveled through the extensive queue and began our trip through the Space Port. Now it's time to blast off into space.
Saturday, April 8, 2017
Expo 3000 Space Port Refurbishment: Part 1
If there was one ride at Wonder World that begged for refurbishement, it would be the Space Port attraction. To be honest, the original version was pretty horrible. So it was time to bring the ride inside this iconic building up to the standards of the rest of the park.
Friday, March 24, 2017
The Plunge
Circus Center's largest attraction, the Plunge, opened as part of the land's big expansion. Although not exactly a perfect fit in the circus-themed land, the attraction was still a big hit with the public.
Monday, March 20, 2017
Circus Center Expansion
Friday, March 3, 2017
The Muskrat Marsh Expedition
One of the most beloved attractions at Wonder World is the Muskrat Marsh Expedition in Catfish Cove. It originally opened as a canoe ride. Then later, launch boats replaced the canoes, taking guests deep into the bayou. The last update to the attraction added several animatronic animals.
Saturday, February 25, 2017
Crawfish Island
Crawfish Island
Friday, January 20, 2017
The Southern Plantation Restaurant
Situated at the main entrance to Catfish Cove is the Southern Plantation Restaurant. If you crave the charm and atmosphere of the deep South, not to mention the taste of delicious home-cooked meals, than this is the dining spot for you.
The Southern Plantation Restaurant captures of charm of a grand, plantation manor.
Thursday, July 16, 2015
Catfish Cove: Welcome to the Bayou
There are two entrances to Catfish Cove.
This one is is located off the south side of Expo 3000.
Thursday, June 4, 2015
The Seven Seas Boat Cruise
When Alpine Village was rebuilt using custom scenery, the Seven Seas Boat Cruise received a beautiful refurbished exterior. In addition, it was the only attraction in that land to get major enhancements to the ride itself. In the original version, guests were taken on a cruise through five major scenes, each depicting a unique time period or location from around the world. In the new version, there were major changes to the ride layout. The final scene, depicting a castle in Transylvania, was completely removed, and two brand new scenes were added. Also, three small drops were added to the ride to increase its excitement.
Panoramic view of the Seven Seas Boat Cruise exterior.
Wednesday, May 27, 2015
Alpine Village - Mountains & Castles
One of the most popular lands at Wonder World was Alpine Village. This colorful land featured quaint shops and eateries, and was the home to three major attractions...The Rumbling Ridge Bobsleds, The Wizard's Castle, and the Seven Seas Boat Cruise. Whereas I has created one custom scenery set each for Circus Center and Expo 3000, it took three large scenery sets to re-create Alpine Village to be as true to the model as possible.
The Park Inspector welcomes guests to the newly refurbished Alpine Village.
Wednesday, May 20, 2015
Professor Fate's House of Fun
What is the "history" of Circus Center, you might ask? Well, it's only rumor, but from what I've heard, it all goes back to a strange and mysterious character named Professor Fate. Who was Prof. Fate? Well, supposedly, he was a showman, a world traveler, and most notoriously, a compulsive gambler. And as luck would have it, a very good gambler, who won a fortune over his lifetime. With his winnings, he built Circus Center, and also, a large manor in which to live. He flippantly called it his House of Fun. But it soon would become anything but "fun".
Well, as the story goes, shortly after returning from a trip to Egypt to visit the pyramids and the tombs of the pharoahs, he was found dead. Whether by natural causes or foul play, no one ever knew. Soon, more rumors spread about a fortune in treasure, hidden deep within the walls of his manor. Other, more sinister rumors spread about secret dungeons and strange noises coming from within Fate's "House of Fun". And so, the residents of Circus Center decided what better than to open up Fate's manor to the public, as another attraction for guests to explore...and hopefully, survive.
Well, as the story goes, shortly after returning from a trip to Egypt to visit the pyramids and the tombs of the pharoahs, he was found dead. Whether by natural causes or foul play, no one ever knew. Soon, more rumors spread about a fortune in treasure, hidden deep within the walls of his manor. Other, more sinister rumors spread about secret dungeons and strange noises coming from within Fate's "House of Fun". And so, the residents of Circus Center decided what better than to open up Fate's manor to the public, as another attraction for guests to explore...and hopefully, survive.
A view of Circus Center, with Fate's House of Fun looming in the background.
Monday, May 11, 2015
Circus Center at Wonder World
The original Circus Center suffered greatly from the lack of custom scenery. There was no way to create circus tents with the scenery that came with the game. So once I learned how to create and import my own custom scenery, it became quite clear that I would have to re-build the land from the ground up, unlike Expo 3000, which was only augmented with custom scenery. You can see the huge improvements made by checking out how Circus Center originally looked in the article, "Wonder World...The Story Begins." Circus Center would eventually double in size, but in this article, we'll take a tour of the Circus Center before the expansion.
The Circus Center entrance. To the left is a small snack stand.
Wednesday, May 6, 2015
War of the Worlds comes to Expo 3000
The War of the Worlds (WotW) attraction was the most ambitious project to date to be built for Wonder World. It was located in the new expansion to Expo 3000 which I showcased in the previous article. This attraction was never actually a part of the original scale model of Wonder World, built many years before. In the model, this massive indoor dark ride was originally called World of the Future. I never really had any master plan for what specifically the ride would be, other than slow-moving vehicles that would take guests through futuristic environments. This would have been very difficult to create in RCT3 at the time, especially since I had used most of the futuristic game scenery for the Expo 3000 Space Port. And my skills at creating custom scenery were not quite up to the task at that time.
The War of the Worlds building with the Super-Sounds Bandstand in the foreground.
Friday, May 1, 2015
Expo 3000 - The Expansion
One of the biggest additions to Wonder World was the expansion of Expo 3000. The star attraction to this new area was the War of the Worlds, a multimillion dollar dark ride taking guests on a harrowing journey through a devastating invasion by aliens from another world. This new area was nicknamed War of the Worlds (WotW) Plaza, although none of the other attractions had any relation to that theme. But because the massive WotW show building dominated the area, the name seemed appropriate. This article will take you on a tour of the new area, but I'll be saving the WotW ride for its own exclusive article.
When designing the new area, (and this goes back to the original model) a large, elevated walkway needed to be built to "attach" the new area to the existing land. This was because the entire right side of Expo 3000 was "boxed in" by the Auto Raceway and the Loop Coaster from Circus Center. The walkway created better traffic flow, as well as uniting the two areas. Without it, the WotW Plaza would have been to isolated and would seem to be a separate land instead of an expansion of the existing land.
To the left, you can see the elevated (and not very attractive) walkway which takes guests over the Auto Raceway and Loop Coaster into the new expanded area of Expo 3000. While far from an ideal solution, my goal was to re-create my Wonder World model as closely as possible...warts and all.
When designing the new area, (and this goes back to the original model) a large, elevated walkway needed to be built to "attach" the new area to the existing land. This was because the entire right side of Expo 3000 was "boxed in" by the Auto Raceway and the Loop Coaster from Circus Center. The walkway created better traffic flow, as well as uniting the two areas. Without it, the WotW Plaza would have been to isolated and would seem to be a separate land instead of an expansion of the existing land.
To the left, you can see the elevated (and not very attractive) walkway which takes guests over the Auto Raceway and Loop Coaster into the new expanded area of Expo 3000. While far from an ideal solution, my goal was to re-create my Wonder World model as closely as possible...warts and all.
Tuesday, April 28, 2015
Expo 3000 - A New Beginning
In the first article on Wonder World, the park I created with RollerCoaster Tycoon 3, I gave a brief tour, showing how it initially looked using only scenery sets that were included in the game. During the period that I was building Wonder World, two expansion sets were released. But the biggest impact on the RCT3 community was the new ability to create your own custom scenery for the game. It soon became apparent that Wonder World could be greatly improved and made to look much more realistic and closer to the original model I had built years before. So once I learned how to create and import my own scenery, I decided to give my park a new face-lift.
Here's the Wonder World entrance which takes you underneath the Space Port building and into the first land, Expo 3000. This was created before any of the expansions were released and obviously, before the ability to import custom scenery.
The new version, using new scenery from the expansion packs and custom scenery.
So now begins a more in-depth tour of Wonder World in its final incarnation. This tour will span across several articles, each featuring a specific section or major attraction. You will see how Expo 3000 and Circus Center both doubled in size. And while the use of custom scenery in Expo 3000 was limited, the other lands were nearly re-built from the ground up as my cs designing skills improved. I also need to point out that not all the custom scenery used was my work. Many wonderful cs sets created by other talented members of the RCT3 community were also incorporated into the final version of the park.
So on to the tour, beginning with Expo 3000.
So on to the tour, beginning with Expo 3000.
Monday, April 20, 2015
Wonder World...The Story Begins
Once upon a time, a young theme park enthusiast, who also enjoyed model building, decided to combine his two passions by designing and creating a model of his own theme park. He created a base of styrofoam and matboard, roughly 2 x 3 feet. And out of cheap materials such as cardboard (cut from old cereal boxes), cardstock toothpicks, paper mache, plaster of paris, tempera paint, and lichen (used to make trees and shrubs for model railroad kits), he began to build a model of a small theme park that would come to be known as Wonder World.
After about six months time, the model was "finished". It was shown to the public, briefly, at a college art show. Now you might think that this was the folly of a young art student, and that the model would be stored away, and soon forgotten. But that, of course, was not the case. The model would continue to grow, as new areas and lands were added, meticulously built in sections that all fit together like one big jigsaw puzzle. Over the next few years, Wonder World nearly tripled in size, and was still not complete. But the artist's interests began to shift to computers and more specifically, computer gaming. The pieces of Wonder World were carefully boxed, and stored away in the garage. As time went by, it seemed that Wonder World would remain forever hidden away in storage.
Then, one day in 1999, a computer game called Rollercoaster Tycoon was released. Developed by Chis Sawyer and MicroProse, this theme park management simulation game allowed players to build virtual theme parks on their computers. Well I was instantly hooked. Oh yes... I am that crazy guy who spent hours upon countless hours, designing and building a miniature theme park simply for the shear pleasure that it gave me. And now, I could do the same thing, without all the mess, on my computer. Soon, a sequel to Rollercoaster Tycoon was released, followed by a third. And it was with Rollercoaster Tycoon 3 (RCT3), that I really fell in love. With this installment, including two expansion packs, you could build nearly anything that you could dream of. And you could ride the rides and experience your parks in a fully three dimensional setting. And then I got the idea...I would build Wonder World with RCT3!
After about six months time, the model was "finished". It was shown to the public, briefly, at a college art show. Now you might think that this was the folly of a young art student, and that the model would be stored away, and soon forgotten. But that, of course, was not the case. The model would continue to grow, as new areas and lands were added, meticulously built in sections that all fit together like one big jigsaw puzzle. Over the next few years, Wonder World nearly tripled in size, and was still not complete. But the artist's interests began to shift to computers and more specifically, computer gaming. The pieces of Wonder World were carefully boxed, and stored away in the garage. As time went by, it seemed that Wonder World would remain forever hidden away in storage.
Then, one day in 1999, a computer game called Rollercoaster Tycoon was released. Developed by Chis Sawyer and MicroProse, this theme park management simulation game allowed players to build virtual theme parks on their computers. Well I was instantly hooked. Oh yes... I am that crazy guy who spent hours upon countless hours, designing and building a miniature theme park simply for the shear pleasure that it gave me. And now, I could do the same thing, without all the mess, on my computer. Soon, a sequel to Rollercoaster Tycoon was released, followed by a third. And it was with Rollercoaster Tycoon 3 (RCT3), that I really fell in love. With this installment, including two expansion packs, you could build nearly anything that you could dream of. And you could ride the rides and experience your parks in a fully three dimensional setting. And then I got the idea...I would build Wonder World with RCT3!
The original Wonder World model.
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